Vie for Power as you Rule a Kingdom, Duchy, or County
At the largest scale Elyria is broken up into continents which, in turn, are further broken down into independent, player-run Kingdoms. Each Kingdom is further broken down into Duchies, Counties, and individual Settlements which are player-run and managed. They may be called by different names by different tribes, but the hierarchy is the same. Settlements exist within the boundaries of Counties. Dozens of counties will make up each Duchy; a variable number per server. Around a dozen Duchies will make up each Kingdom, and the starting continent will be broken up into approximately six Kingdoms.
Like real-world nations, these governments make and enforce laws, claim land and resources, engage in diplomatic and military conflicts with rival nations, and undergo internal political strife. Initially the borders of these domains will be predefined on each server's world map, but conflicts, alliances, and conquests will cause these borders to shift over time. New continents may also be discovered and explored which will reveal new domains and even new civilizations!